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HAMM

“All right. Nobody look till I get my cork back in.” (cit. Hamm, Toy Story 2)

This was my very first attempt at 3D modeling with 3ds Max.
Obviously I wanted to pay homage to one of my favorite Toy Story characters.
The exercise consisted of modeling a subject starting from a simple cube.

3D_wire

3D_wire

3D_matte

3D_matte

3D_texture

3D_texture

Photoshop_post_production

Photoshop_post_production